
KS4 Computing (non-GCSE)
2024 · 240m
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In this lesson, we will begin to understand the different methods used for planning a project, as well as focusing on digitally available tools and analysing their advantages and disadvantages.

In this lesson, we will complete the execution stage of the project life cycle. The activities to be completed will be the visual components requested in the project brief. These are the digital dessert selection tool and the two advertising posters.

In this lesson, we evaluate the success of a project. We will recall the project life cycle, use SMART goals to evaluate success, use testing to evaluate success, and then use feedback to evaluate success.

In this lesson, we will choose and develop a digital media artefact from a number of provided client briefs.

In this lesson, we will discuss the creation of SMART goals (objectives). We will also introduce the concept of integration and iteration of stages within a project. Iteration of stages is particularly relevant if the agile or hybrid method is used, as the success of these methods relies on stages being repeated.

In this lesson, we will continue to create the digital media artefact that we selected and planned in the lesson 'Planning your digital media artefact'. We will check that we have completed all sub-tasks to ensure that we have successfully completed the project.

In this lesson, we will introduce the concept of project management. We will learn about the project management methods that can be used, and we will consider why it is important to employ effective project management strategies.

In this lesson, we will learn that project management methods follow a project life cycle that includes four or more stages including initiation, planning, execution, and evaluation. In this lesson, and over the next few lessons, we will complete the 'Delicious Desserts' project brief to practise each stage of the project management cycle. We will also learn about the critical parth method and practise using it.

In this lesson, we will consider the benefits and drawbacks of working remotely on physical and mental well-being.

In this lesson, we will learn about pre-production and some of the tools that are available in pre-production. We will also produce a client-let digital media product using the pre-production tools.